Year

2023

Product

iOS App

Designed for

Case Study

Smoll : A Dog Walking App

Husky on iphone project main image
Husky on iphone project main image
Husky on iphone project main image
Husky on iphone project main image
Husky on iphone project main image
Husky on iphone project main image

Project Background

Dog owners sometimes require assistance in caring for and walking their dogs, but when it comes to hiring others for this responsibility, trust becomes a significant concern. This prompts the question: "How might we design a trustworthy dog-walking application?"

User Research

I conducted interviews with dog owners in Bangkok by asking the following questions to empathize with the users: Q1. Have you ever used a dog-walking/sitting service? Q2. What do you usually do when you have to leave your dog? Q3. Are you open to the idea of using a dog walking service for assistance? Q4. Under what conditions would you consider using a dog-walking service? Q5. What are the most important qualities you seek in a dog walker and the services they provide? I then developed a user persona to serve as a reference point throughout the development process.

User persona
User persona
User persona
User persona

User Flow

After gathering user insights, it became evident that the booking process plays a significant role for users. Consequently, I designed a user flow to outline the complete process of booking a dog walker

User flow
User flow
User flow

Wireframes

Then I built high-fidelity wireframes, which consist of in-app solutions (key features).

smoll application UI search function
smoll application UI search function
smoll application UI search function
smoll application UI contact function
smoll application UI contact function
smoll application UI contact function
smoll application UI contact function
smoll application UI contact function
smoll application UI contact function
smoll application UI live walk function
smoll application UI live walk function
smoll application UI live walk function
smoll application UI live walk function
smoll application UI live walk function
smoll application UI live walk function
smoll application Logo
smoll application Logo
smoll application Logo
smoll application Logo
smoll application Logo
smoll application Logo
smoll application UI design system
smoll application UI design system
smoll application UI design system

Usability Testing

I used Maze to conduct a test for the initial prototype. The test includes five tasks that users need to complete: • Sign up • Booking a dog walker • Contact another dog owner • Complete an active walk then rate a review • Booking a recurring walk. While the majority of the tasks went well, the booking a dog walker process show significant unsuccessful rate due to misclicks on Home Screen. Therefore, I redesigned the Home Screen and conducted A/B testing.

smoll application UI home page iteration ab testing
smoll application UI home page iteration ab testing
smoll application UI home page iteration ab testing
smoll application UI home page iteration ab testing
smoll application UI home page iteration ab testing
smoll application UI home page iteration ab testing

Iteration

The consensus from the test was that the B version was preferable, prompting me to adopt design B. This led to an improvement in the misclick rate from 57.4% to 13% and a decrease in the time spent from 78.8 to 16.9 seconds.

smoll application usability testing results
smoll application usability testing results
smoll application usability testing results
smoll application usability testing results
smoll application usability testing results
smoll application usability testing results

Final Prototype